FLOSS 571: Agones

Beep boop - this is a robot. A new show has been posted to TWiT…

What are your thoughts about today’s show? We’d love to hear from you!

Interesting podcast. I wish I had been listening live.

I would love to know if Agones would work with the various cloud providers that offer Kubernates. AWS, Azure, Google Cloud, Oracle Cloud, etc.

Sounds like it is currently does not support persistent play. (i.e. saving the state of a game to be continued later). But that is something they are working on integrating.

I have not looked at the website yet. But I would like to know what game server functions that it supports. Is it just to spawn a new game server instance or does it support functionality like chat and saving of temporary state of the game on the server (like what is on a map and where it is located)? Or do the game servers just act as routers where state is stored in a distributed fashion?