I’ve been on the “software by subscription” bandwagon with SetApp on MacOS for about two years, and I’ve been satisfied by that value.
It’s right on the edge, but they manage to bring in a steady march of apps while also including updates to existing apps at a time when developers are very likely to try and squeeze $10 out of you every year for a minor upgrade that’s required to keep the app working on the latest OS. (For instance, SetApp just added PathFinder, which I stopped paying for yearly about two versions ago, as $40/version was too much just to stay current on a Finder replacement, with less and less to differentiate it from the built in Finder. But as part of SetApp, sure, I’ll use it.)
Apple Arcade was a complete bust for me. I’ve tried half a dozen games and none grab my interest enough to subscribe. I’ll drop $5 on a game here and there (looking at you, BloonsTD and Monument Valley) but Apple Arcade isn’t delivering those kinds of games.
On the other hand, Google Play Pass was a no-brainer for me at $2 for the apps alone, when it includes so many useful utility apps that Google is, for now, hand-picking. (I’m ok with Google putting their thumb on the market when it comes to small utilities, where there’s no clear winner and instead there are dozens of sketchy apps.)
Google Play Pass also includes games more up my alley, including many I had purchased previously on iOS like Monument Valley, Risk, and Chameleon Run. I also like Chess and an ad-free version of Solitare Free. As far as Google Play Pass apps go, TouchRetouch, PicStitch, AndroVid, as well as some barcode readers, PDF scanners, a high quality text editor, and other basic utilities.
I’ll probably hang on to Google Play Pass and SetApp, but Apple Arcade is about to get canceled before the free trial ends.